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 Game Progress & Updates

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Rammy
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PostSubject: Game Progress & Updates   Sat Dec 17, 2016 11:04 am

This will be the main thread for all things related to the advancement of the game.
I will try to post here as often as I can with progress and updates.
To start, here is a list of the things I have achieved:

*Player movement system
*Multiplayer system
*Basic chat system
*Presence system (lets players know how many other players are online)
*Tileset enabled tile map
*Collision detection (both with NPCs and tiles on a tileset)
*Sitting animation (for chairs and benches)

Here is a link to the playlist to see all of the above in action: youtube/evora

The following are the current player sprites (note: they are subject to change):

Huge thanks to @ChickenNarners for his graphics contributions.
Most notably the sword and pickaxe sprites.


Last edited by Rammy on Sun Jan 08, 2017 1:04 pm; edited 11 times in total
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Rammy
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PostSubject: Re: Game Progress & Updates   Sat Dec 17, 2016 1:52 pm

Updates:
*Fixed minor glitches in movement and presence systems
*Made sitting animation of other players visible to the current player.

Here is a video of the first demo:


Expected release of the demo is set by the end of this month.
I might also make a few adjustments to the chat system and have the player's credentials show up (so that players know who's who in game), until the time of release.

I will also be working on a basic guest log in panel so that usernames don't have to be long, randomized strings.
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Rammy
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PostSubject: Re: Game Progress & Updates   Sat Dec 17, 2016 5:15 pm

Guest log in panel...done!

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PostSubject: Re: Game Progress & Updates   Sun Dec 18, 2016 1:08 pm

Hover chat and usernames... done!

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PostSubject: Re: Game Progress & Updates   Thu Dec 29, 2016 2:23 pm

Sword animations almost finished...

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